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41. Carriers, Triage and Armor Links. - in Test Server Feedback [original thread]
maybe the missing effect on capital local reps is the reason for this whole issue?
- by darius mclever - at 2012.12.04 18:36:00
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42. Carriers, Triage and Armor Links. - in Test Server Feedback [original thread]
CCP Fozzie wrote: FYI I logged out with a combat timer in lowsec to help handle this, so I better be alive when I log back in. :shakes fist: If not ... let me know the ship and fitting. Cheers for the quick fix.
- by darius mclever - at 2012.12.04 18:27:00
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43. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
Gizznitt Malikite wrote: Thoughts: 1.) When I imagine changing the "safety" settings, I always imagined something in the escape menus that would pull me away from what's happing in space around me. I applaud the little UI button that clearly...
- by darius mclever - at 2012.11.27 18:29:00
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44. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Rakshasa Taisab wrote: and ejecting from ship counts if the ship got popped. If they keep the limitation that you cant eject from targetted ships anymore. this part is a non issue.
- by darius mclever - at 2012.10.11 16:04:00
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45. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
CCP Paradox wrote: read above comments. which exactly?
- by darius mclever - at 2012.10.11 15:53:00
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46. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Tippia wrote: Noriko Mai wrote: With this, there will be a way to find out that a corp with 10 members has only two active pilots. IIRC you tried to avoid exactly this (find out how many players are active in a corp) in the wardec price calc...
- by darius mclever - at 2012.10.11 15:50:00
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47. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Bloodpetal wrote: CCP Punkturis wrote: we're going to make it so you can't place bounty on inactive characters I like that you still hate him though after all this time (I just realized I only replied to the first question) Do you ...
- by darius mclever - at 2012.10.11 15:47:00
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48. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
can you add a screenshot how this looks like e.g. in fleet fights of different sizes? 30-40 people shooting you, 100 shooting you?
- by darius mclever - at 2012.10.10 21:07:00
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49. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Care Bear King wrote: Drones: 2. Fix the 'lose drones on disconnect' issue by having them follow your ship into warp (please). warp back to mission/plex -> right click on your capacitor -> reconnect to drones.
- by darius mclever - at 2012.09.24 12:01:00
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50. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Alexandr Archer wrote: CPP. How about module that repair drones/figthers on board of ship? you mean like remote armor repair or shield transporter?
- by darius mclever - at 2012.09.21 12:32:00
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51. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
corestwo wrote: EvilweaselFinance wrote: l0rd carlos wrote: corestwo wrote: So basically you're nerfing nullsec personal income again. How is this nerfing nullsec income? It makes exploration considerably harder (repping ships are...
- by darius mclever - at 2012.09.20 15:48:00
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52. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Good afternoon everyone. I know some people have been wondering if I'm still following the thread, so let me assure you that I have read every single post so far and I plan to keep that up. Thanks to everyone for taking the t...
- by darius mclever - at 2012.09.19 14:05:00
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53. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
MeBiatch wrote: Malcanis wrote: Are you suggesting that missiles should be instant damage? no but they should still be the highest dps... but not by that much... 20% might be to harsh... perhaps 15% would be better... but look at advan...
- by darius mclever - at 2012.09.18 17:47:00
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54. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
MisterNick wrote: Jenn aSide wrote: At which point do you factor in the fact that missiles (unlike beams and projectiles) have travel times and that missiles (unlike beams and projectiles) can be destroyed by smart bombs . Have you e...
- by darius mclever - at 2012.09.18 16:16:00
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55. A huge thank you - in EVE Alliance Tournament Discussion [original thread]
thanks for an awesome tournament. :D
- by darius mclever - at 2012.07.22 21:50:00
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56. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Quote: One is persisting windows that only work in certain places (you have a window that only works in the station and you want it to be open and in the same location the next time you dock for example). This please. We fought hard in the ...
- by darius mclever - at 2012.05.23 17:05:00
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57. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
the price by corp size thing is stupid ... it will actually guard large entities while making the small corps the preferred target.
- by darius mclever - at 2012.03.29 20:15:00
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58. wine and crucible 1.5: cpu eating, low fps - in Linux [original thread]
confirmed here as well.
- by darius mclever - at 2012.03.14 12:06:00
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59. New patch Update 1.5 launcher broke - in Linux [original thread]
Sidra Necia wrote: Fix for today's patch seems to be the following (this worked for me at least): ( I had the "Errorcode R6034") run winecfg and change: (native, builtin) to (builtin, native) for all of the following: msvcr100 msvcr90 msvcr...
- by darius mclever - at 2012.03.14 12:05:00
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60. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
Marlona Sky wrote: Just want to echo what some have said here and others have suggested before. Please add the ability to sort items by meta level. I think if you did that in conjunction with these name changes most of these over reactors in th...
- by darius mclever - at 2012.02.29 23:01:00
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